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Turtle Warrior
The Turtle Warrior is a high-poly sculpt created in Zbrush. I am responsible for all 3D aspects of this character including sculpting and texturing. Texturing was done with a combination of Zbrush poly-paint as well as some work in Substance Painter. The final textures of this character are more heavily based in poly-paint than other characters of mine. I felt that the soft gradient colors I was able to achieve with poly-paint suited the characters style very well. The final render was done with Redshift for Maya.
Based on concept by
on ArtStation
Roman Lychkov
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samdimensional3D@gmail.com
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