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Interplanetary Bounty Hunter
Mountaineer and his Owl
Raven Sorceress
The Melting Soul
Turtle Warrior
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Raven Sorceress
I am responsible for all 3D aspects of this character. The Raven Sorceress was brought through a game-ready pipeline. I started by sculpting her in Zbrush. In this phase I also blocked in color using poly-paint as a start for when I would later texture in Substance Painter. She was retopoed using a combination of Zremesher in Zbrush and Quad Draw in Maya. Marmoset Toolbag was used to bake the high-poly sculpt onto the low-poly mesh and the baked maps were brought into Substance Painter, where I would complete the texturing process. The final renders for this character were done in Marmoset Toolbag.
Based on concept by
on ArtStation
魏琦
Breaking it Down
Props and Weapons
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samdimensional3D@gmail.com
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